<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Lag Switch Gaming Site&#187; Operation</title>
	<atom:link href="http://lagswitch.net/tag/operation/feed/" rel="self" type="application/rss+xml" />
	<link>http://lagswitch.net</link>
	<description>Buy Lag Switches for XBox 360,  PS3, &#038; Game Systems</description>
	<lastBuildDate>Tue, 13 Jul 2010 07:37:10 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
<image>
<link>http://lagswitch.net</link>
<url>http://lagswitch.net/wp-content/plugins/maxblogpress-favicon/icons/favicon-64.ico</url>
<title>Lag Switch Gaming Site</title>
</image>
		<item>
		<title>Operation of a Lag Switch</title>
		<link>http://lagswitch.net/2008/12/13/operation-of-a-lag-switch/</link>
		<comments>http://lagswitch.net/2008/12/13/operation-of-a-lag-switch/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 06:59:26 +0000</pubDate>
		<dc:creator>nightfalkon07</dc:creator>
				<category><![CDATA[Lag Examples]]></category>
		<category><![CDATA[Lag Help]]></category>
		<category><![CDATA[a Lag Switch]]></category>
		<category><![CDATA[game device]]></category>
		<category><![CDATA[lag switch]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[Operation]]></category>
		<category><![CDATA[Operation of]]></category>
		<category><![CDATA[Operation of a]]></category>
		<category><![CDATA[Operation of a Lag Switch]]></category>

		<guid isPermaLink="false">http://lagswitch.net/?p=48</guid>
		<description><![CDATA[Operation of a Lag Switch When the switch is activated, the device is designed to function for a few seconds on a timer, effectively blocking all network traffic between the local game device and the Internet temporarily. Used during gameplay, the device causes the person using a lag switch to appear to opponents as frozen [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<h3>Operation of a Lag Switch</h3>
<p>When the switch is activated, the device is designed to function for a few seconds on a timer, effectively blocking all network traffic between the local game device and the Internet temporarily. Used during gameplay, the device causes the person using a lag switch to appear to opponents as frozen while in fact they are still able to play locally and gain advantages in the game. When the lag switch timer expires, the local game device will resynchronize with the online game that appears to opponents in a sudden burst.</p>


<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://lagswitch.net/2008/12/13/operation-of-a-lag-switch/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>
